Nullum Tempus By Theodore Reiker • March 29th, 2013 Sine Mora creator Theodore Reiker explores the consequences of squandering life’s most precious resource.
Handling Loss By Dan Crabtree • March 28th, 2013 Dan Crabtree ponders the complexities of the game Dear Ester.
Breaking Play: The Very Real Threat of Battlefield 4 By Sam Machkovech • March 27th, 2013 EA shoves Battlefield 4 down Sam Machkovech’s throat and Sam spits it back.
Hinawa Dies By Teddy Diefenbach • March 26th, 2013 Teddy Diefenbach encounters an emotional moment in Mother 3 and sees the power of words in play.
Play, Destruction and Re-creation By Arthur von Nagel • March 25th, 2013 “One instrument hangs on to a singular string of an idea, allowing the rest of the band to reconstitute the rhythm and melody from what was, briefly, total chaos.”
Push Play By Stu Horvath • March 24th, 2013 Play Week begins and Team Unwinnable arrives at GDC 2013.