PRACTICE: Game Design in Detail By Riley MacLeod • November 19th, 2015 Designers and critics have more in common than you might think.
No Quarter, NYU Supports Indie Devs for Sixth Year By Riley MacLeod • October 12th, 2015 NYU brought indie game devs together with players for a sixth year with the No Quarter Exhibition. Riley MacLeod shot over to Brooklyn to check it out.