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Tag: Mobile Games

This Mortal Coyle
The character known as Gothic Writer from the mobile game Game of Vampires: Twilight Sun, sporting two neat braids and carrying a notebook.

The Gothic Writer from Game of Vampires

By Deirdre Coyle • May 29th, 2024

Do I love this game, or do I hate it? Am I being a downer because of latent mobile game snobbery?

Here's the Thing
A grid of colorful icons for games available to download at the iOS store.

You’re Not Actually Mad At Mobile Games

By Rob Rich • April 13th, 2023

Rob explains how all the mobile game hate isn’t really about mobile games at all.

Here's the Thing

Missing Mission Europa

By Rob Rich • August 13th, 2020

Rob’s favorite mobile game is something barely anyone has heard of and, due to Apple’s failure to support older software, it basically doesn’t exist anymore.

in gentle line art there is a tiny grandma standing exuberantly on top of a table her arms upstretched

The Amazing Wholesomeness of Being a Grandma

By David Shimomura • September 25th, 2018

Hungry Hearts Dinner is simply a very, very well-made game that does a fair amount of tugging at even the coldest heart strings.

War on Words: Mobile v. Handheld

By David Shimomura • July 17th, 2018

It’s why the recent trend to enforce the artificial barrier between “mobile” and “handheld” is so tenuous and dangerous.

a pale illustrated woman with a short bob facing a darker skinned man with strong sideburns and a white shirt.

Florence and Collaborative Play

By Daniel Schindel • July 13th, 2018

This was a deeper connection; the two of us were actively involved in an act of creation, the kind of authorship of a story that only a video game can provide.

stretching green and red lines that dot like train lines across a grey scale background. Hubs are in bright blue with text that reads "GOP." This is a still from the game Democracy 3

Democracy 3 and the Absurdity of Government

By Daniel Schindel • May 25th, 2018

No matter how much players derive pleasure from a challenge, the inherent appeal of sims is the illusion of control that they grant us.

A raccoon standing next to an oversized phone with a speech bubble that reads "Leaf TIckets" displaying how microtransactions work in Animal Crossing: Pocket Camp

Pocket Camp: An Exercise in Capitalist Banality

By Khee Hoon Chan • December 7th, 2017

And if you’re a bourgeoisie Whale—what videogame companies call their biggest spenders who are willing to drop at least $100 per month on freemium games—well, you’ve exactly the corporate wet dream Nintendo wants to hook in.

Fallout Shelter Is a Deeply Dehumanizing Experience

By Khee Hoon Chan • April 11th, 2017

“Don’t let the sunny, kitschy vibe of the game fool you; the vault you manage will be one of the most insidious vault experiments in Fallout lore.”

What’s in a game?

By David Shimomura • January 30th, 2017

“I believe in the widest, biggest, most inclusive definition of videogames.”

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