Feature Excerpt The World Outside the Glass was Almost Gorgeous By Will Borger • July 25th, 2024 The first step to solving a problem is admitting a problem exists, and the role you played in causing it. None of us are innocent.
Pocket Camp: An Exercise in Capitalist Banality By Khee Hoon Chan • December 7th, 2017 And if you’re a bourgeoisie Whale—what videogame companies call their biggest spenders who are willing to drop at least $100 per month on freemium games—well, you’ve exactly the corporate wet dream Nintendo wants to hook in.
Value, Price and Uncertainty By David Carlton • August 12th, 2015 If corporations can’t manage uncertainty with Kickstarter, then they’ll manage uncertainty by making cookie-cutter games. David Carlton talks Shenmue III.