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Tag: Mass Effect

Feature Excerpt

The Mass Effect Issue: At All Costs

By David Shimomura • June 6th, 2018

Humanity never needed Cerberus.

Another Look

The Mass Effect Issue: Artificial Immortality

By Yussef Cole • June 6th, 2018

Mass Effect makes us question our preconceived notions about artificial intelligence.

Unwinnable Monthly – May 2018

By Stu Horvath • May 17th, 2018

Team Unwinnable locked Stu in the janitor’s closet this month, just long enough to bring you a Mass Effect theme issue.

Feature Excerpt

I, Murderspy – An Excerpt from Unwinnable Monthly 96

By Bill Coberly • November 9th, 2017

Good or bad, the Mass Effect‘s murderspy Commander Shepard is always right.

Letter From the Editor

Unwinnable Monthly – October 2017

By Stu Horvath • October 16th, 2017

The October issue of Unwinnable Monthly is out now! Whatever could be inside?

A figure in space armor looks out over a destroyed world as a large plume of smoke rises out.

Cargo Cult Mass Effect

By Joe DeMartino • August 28th, 2017

Mass Effect: Andromeda was one of the most painfully boring games I’ve ever played. And now it’s dead.

The cast members of the game Mass Effect Andromeda gathering together on a couch.

How Many Fetches to Andromeda’s Emotional Core?

By David Shimomura • June 26th, 2017

Movie Night is beautiful because it makes good everything good about Mass Effect. In a way, it’s the most Mass Effect mission.

Bad Games Are Good For No One

By Matt Sayer • March 28th, 2017

Dumping on a game, even a bad one, says more about our own insecurities than the quality of the game itself.

It’s Time to Talk About Videogame Length and Prices

By Khee Hoon Chan • December 6th, 2016

“Some of my favorite games are also some of the shortest in length and content, but they are every bit as worthwhile as titles like The Witcher 3 and Skyrim.”

Subtraction By Addition: Why More Isn’t Always Better

By Matt Sayer • April 12th, 2016

Ron Popeil was wrong, people don’t always want more.

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