What Matters Is What You Don’t See By Nels Anderson • June 13th, 2013 Nels Anderson discusses how the things we can’t see in a game might just be the most important.
Unlistenable Episode 45 By Team Unwinnable • May 2nd, 2013 [wpcol_1half id=”” class=”” style=””] We are excited to have freelance pop culture critic Rowan Kaiser on a very special Unlistenable!
To Swell the Ranks By Nels Anderson • March 25th, 2013 Could the PlayStation 4 change console game development for the better? For Nels Anderson, hope springs eternal.
Unlistenable Episode 43 By Team Unwinnable • March 4th, 2013 On this episode, we are happy to welcome lead designer for Mark of the Ninja Nels Anderson!
The Proving Ground By Nels Anderson • February 11th, 2013 Nels Anderson discusses the value of playtesting games in development, as well as the horror of nasal polyps.
The Joy of Suffering By Nels Anderson • January 10th, 2013 Nels Anderson wants his games to bring the pain.
The Best Games of 2012 By Team Unwinnable • December 31st, 2012 Unwinnable chooses the best games of 2012. It wasn’t easy.
Who Cares Who Makes Games? By Chris Dahlen • December 13th, 2012 Chris Dahlen tries to teach his kid the importance of knowing who makes the things you love.
On Faith By Nels Anderson • December 6th, 2012 Nels Anderson ruminates on the power of hope in game development.
Unwinnable Presents: Unlistenable Episode 49 By Team Unwinnable • October 17th, 2012 [wpcol_1half id=”” class=”” style=””] This week we talk about Borderlands 2 and Mark of the Ninja with G4, Digital Trends and OXM writer Adam Rosenberg!