I Played It, Like, Twice... Only Trust Your Fists: The Side-Scrolling Beat-‘em-Up Vibes of Streets of Steel By Orrin Grey • January 6th, 2021 When Streets of Steel is at its best, it is tapping into my fondness for these types of games in a way that makes for innovative tabletop play, rather than just nostalgia.
I Played It, Like, Twice... The Agony of Adaptation: Hellboy and the Perils of Fandom (and Kickstarter) By Orrin Grey • December 9th, 2020 For a while there, writing about Hellboy: The Board Game, about being a Hellboy fan, and what the franchise means to me as a creator, all felt too fraught.
I Played It, Like, Twice... Darkness of Unusual Size: The Sword-and-Sorcery Answer to Descent By Orrin Grey • November 27th, 2020 If Descent is what we’ve all come to expect from a modern high fantasy D&D-alike, then Massive Darkness is its lo-fi sword-and-sorcery equivalent.
Afternoon Cable Justice By Levi Rubeck • March 4th, 2020 Regardless of what’s kept a card-based metaphor of practicing law from hitting kitchen tables across the globe in the past, Rock Manor games are toiling under green lampshades to fill in the gaps, by preparing their upcoming modular card game Lawyer Up for Kickstarter.
Escape from the Sweet Board Game Bubble By Levi Rubeck • December 20th, 2018 There’s a bubble brewing around board games.
Feature Suspended, Mid-air By Davis Cox • September 21st, 2018 The fervor that fueled indie success after success on Kickstarter in the early 2010s has fizzled. Now, all that’s left are the dissatisfied, both fans and creators alike.
Chasm Emerges from the Depths By Levi Rubeck • August 7th, 2018 Chasm ticks all the boxes, but at the same time suffers from its own success. I want it to be just a little bit more.