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Tag: indie games

A black and white image of an open book.

Tables for Days

By Levi Rubeck • October 17th, 2017

The internet is the cow’s stomach, all us users the swirling sea of bacteria and acids breaking down and reconstituting the itinerant parts of language

A yellow field wrapped around a house, the yard puttering with animals

Making Cheese In the Industrial Revolution

By Khee Hoon Chan • September 19th, 2017

The game soon reveals that Tikvah is not immune to the horrors of the outside world. For the most part, her laboring remains pastoral and peaceful.

A slightly blurry photo of the PAX showroom.

Big Indie vs. Small Indie At PAX East

By Jourdan Cameron • August 2nd, 2017

PAX East draws thousands of gamers to its show floor annually- not all floor space is created equal. Is there a hierarchy between indie games?

The Best Game Released This Year Is One You Haven’t Played Yet

By Matthew Byrd • December 22nd, 2016

“Look within yourself and identify what kind of gamer you really are. What kind of titles do you truly care about?”

Food Issue – Variation Recap

By Team Unwinnable • May 26th, 2016

Let’s change gears with the Variation section of Unwinnable Monthly #79. We’ve got butts, IndieCade and serial killers.

The Daily Chthonicle: A Letter to the (Next) Editor

By Declan Taggart • April 22nd, 2016

Driven insane by the unspellcheckable Lovecraftian horror of it all.

Indie Games Need the AAA Industry

By Matt Sayer • April 19th, 2016

There’s more to it than one side not innovating and the other never finishing their projects.

Möira vs The Tropes: How 8-Bit Is It?

By Declan Taggart • April 7th, 2016

Ticking off the old-school gaming tropes in Onagro Studios’s new Medroidvania-tinged platformer

What the Hell Are the GROW Games?

By Declan Taggart • November 25th, 2015

So, the GROW games then? What the hell are they?

Two Billion Miles: You Have Two Choices and None of Them Involve Staying Here

By Declan Taggart • November 12th, 2015

Two Billion Miles shows you 3000 people toiling to live together in a deserted shopping mall, sharing 1 water source and 7 portaloos between them. Then it makes you one of those people.

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