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Tag: Horror

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It’s Just a Game

By Harry Rabinowitz • March 11th, 2020

DIE Volume 1 asks: if your game becomes real, can you still treat it like a game?

Pacesetter’s Chill, and an interview with Nathan D. Paoletta

By Stu Horvath and John McGuire • October 14th, 2019

This week, we look at the 1984 horror RPG Chill, from Pacesetter Games. We also chat with Nathan D. Paoletta about his games Worldwide Wrestling and Imp of the Perverse.

Exploits Feature

Skeletons in the Closet

By Sara Clemens • October 1st, 2019

“There’s always a chance to win in horror; there’s always light on the horizon, however distant. We hang in; we keep fighting.”

The Ritual Fails to Close the Circle

By David Shimomura • March 6th, 2018

You can probably turn The Ritual off at the 66-minute mark.

Red lips in a white face with a ruffle behind, a red balloon partially consider the face. This is a still of Pennywise from It.

2017’s It Isn’t Scary, It’s Frightening

By David Shimomura • September 11th, 2017

It’s strangest quality as a film is that it’s a horror movie that is simply not very scary. While the line between scary and not is porous, subjective, and obtuse, it’s up to a movie to either define its terms or define itself in relation to existing ones.

Spilled Ink

Happiness Volume 2, “A Lovely Monstrosity”

By Austin Price • December 14th, 2016

“The horrors in Happiness accumulate slowly…”

The Cinematography of Horror Games

By Matthew Byrd • November 17th, 2016

“The fact that no one clear camera solution exists means that the horror genre serves as a playground for video game cinematography.”

They Could be Monsters, For All You Know

By Livia Llewellyn • October 25th, 2016

Scores of neighborhood children circle an object on their bikes in the late afternoon sun, chanting as they pelt it with rocks and sticks. When they scatter and dart past you, their grins seem impossibly thin and wide. Were those extra teeth?

If You’re Not Watching Ash vs Evil Dead, You’re Doing It Wrong

By Dominic Preston • October 5th, 2016

Ash is still a doofus, still has a boomstick and a chainsaw hand, and there’s still enough blood to make Carrie blush. And it still rules.

The Slow Rise Of The Video Game Slasher

By Matthew Byrd • September 29th, 2016

You would never guess that it would take a little maturation for the slasher genre to come back.

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