2012: The Shooter’s Overlooked Apex By Van Dennis • January 4th, 2023 While 2012 didn’t quite have one singular release that set the world on fire or dominated the discourse, it still stands out because of just how many gems it had that’ve aged incredibly well and continue to affect the medium and industry a decade later.
The Thrill of Hopelessness By Chris Cesarano • March 31st, 2017 Rogue One allowed us to revel in the oppressive power of the Empire in a way the original films never had. I wish Halo: ODST had done the same.
Food Issue – Theme Recap By Team Unwinnable • May 25th, 2016 Let’s talk turkey about Unwinnable Monthly #79 and our theme this month: Food. From monkey brains to Stardew Valley.
The Promise of Stargazing in Destiny By Matthew Kim • October 13th, 2015 “Destiny promised a universe beyond the sky; slowly it begins to deliver upon that promise.” Matthew Kim compares exploration between Bungie’s Halo and Destiny.
Unwinnable Weekly Issue Twenty-Four By Stu Horvath • November 21st, 2014 Stu Horvath discusses a new project collecting player made maps and notes, and reveals the stories in Unwinnable Weekly Issue Twenty-Four.
The Little Things By Mitchell Bowman • June 4th, 2013 Mitchell Bowman finds a gem amid some increasingly tiresome first-person shooters: Earth Defense Force 2017.
Multi-Play By Grant Howitt • January 31st, 2013 Grant Howitt explains how to make friends with videogames.
Halo Without Bungie By Dennis Scimeca • December 20th, 2012 Dennis Scimeca laments the end of Halo as we know it.
E3 Needs a Reboot By Gus Mastrapa • June 15th, 2012 This game industry is overly commercial, too violent and, worst of all, boring. Gus Mastrapa wants a reboot.