The Enemy Within By Stu Horvath and John McGuire • September 19th, 2022 Hail Tzeentch! Er, I mean, nice empire you got there, sure would be a shame if something were to happen to it…
I Played It, Like, Twice... Dead Ends: Learning Something About Myself with Cursed City By Orrin Grey • September 30th, 2021 I dove into Cursed City in the hopes that the familiarity of its similarities to Silver Tower would help to ease some of that intimidation fact, but Cursed City has more in common with Blackstone Fortress.
I Played It, Like, Twice… The Moorcock Connection: Sailors on the Seas of Warhammer Quest By Orrin Grey • February 2nd, 2021 I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.
Orks, Goblins & Grenades By Matthew Campbell • December 18th, 2020 Can games provide real-world political insight?
Warhammer Fantasy Roleplay By Stu Horvath and John McGuire • November 16th, 2020 Grab your axe, smear some mud on your clothes, strap on some desperation and delve with us into the grim and perilous Old World.
HeroQuest By Stu Horvath and John McGuire • April 6th, 2020 Prepare for adventure! This week, we dive into Milton Bradley/Games Workshop’s classic board game HeroQuest!
Feature Excerpt Heavy Metal Hits the Tabletop By Tom G. Wolf • February 21st, 2020 For both metal and tabletop gaming, the allure of the forbidden draws in similar crowds.