Seize the Sandbox By Levi Rubeck • August 23rd, 2018 I don’t want to craft my own tale in the game, I want to live vicariously through a meticulously arranged narrative.
Freedom, and What to Do With It By Stu Horvath • June 27th, 2011 The Supreme Court sided with the videogame industry in Brown v. Entertainment Merchants Association. Unwinnable calls on the industry not to squander their newly confirmed freedom.