Here's the Thing The Immersive Nature of Tedium By Rob Rich • November 12th, 2021 Rob talks about why he often enjoys tedium in videogames, and how it can make them feel more immersive.
Checkpoint Distant Worlds By Corey Milne • February 13th, 2019 Launching a 10-month journey to the very edge of known space may not be the safest journey, but for this photographer, it’s worth the risk.
Checkpoint – Horizons By Corey Milne • July 13th, 2017 Why go somewhere nice when the vast empty nothingness of deep space is calling?
EVE Online and Gamer Historians By Charles Singletary • May 5th, 2016 Player run worlds and economies in some games present an opportunity to become truly living works of fiction and interest is growing in chronicling the events of these worlds.
Elite: Dangerous: Menus in Space By Riley MacLeod • December 10th, 2015 A game that lets you roleplay as a space grownup.
The Road to Space is Procedurally Generated By Dave Andrews • November 20th, 2015 Elite: Dangerous will be seeing planetary add-ons. No Man’s Sky continues to wait in the wings. They’re very different games, but they’re both carried by high technology.