The Ballad of EarthBound’s Gay Tony By Jeremy Signor • May 29th, 2019 Gay representation isn’t about explicit labels, and it isn’t about hollow lip service. It’s about writing characters that are believably queer.
Helpful Moms and Rakuen By Caroline Delbert • August 29th, 2018 But where are the helpful moms in games? If it’s so dangerous to go alone, why doesn’t anyone take their mom?
Feature Excerpt Localize It! By Jun Wilkinson • December 20th, 2017 Earthbound is a masterpiece of localization. How did they do it?
Letter from the Editor Unwinnable Monthly – December 2017 By Stu Horvath • December 18th, 2017 Stu’s got the list of who has been naughty and nice in the December issue of Unwinnable Monthly! (spoiler: everyone is nice and so are all this month’s stories)
The Joy of Justified Nostalgia By Matthew Byrd • April 6th, 2017 “He was suggesting that I only consider Earthbound to be my favorite game because I choose to remember it as such.”
Love Issue – Theme Recap By Team Unwinnable • November 11th, 2016 September was Unwinnable’s month of love.
This is Not Your World: An Essay in Two Parts By Brendan Keogh • December 5th, 2013 Some thoughts on immersion and virtual worlds.
Hinawa Dies By Teddy Diefenbach • March 26th, 2013 Teddy Diefenbach encounters an emotional moment in Mother 3 and sees the power of words in play.
It Never Ends By Teddy Diefenbach • January 29th, 2013 In his Unwinnable debut, game designer Teddy Diefenbach talks about fedoras and denouements – neither of which he’s yet been able to pull off.