Good Grades By Jeremy Signor • March 11th, 2020 Grading systems in games are more than about showing the player how well they’re doing. They also plant the seed for expanding the possibilities available.
Feature Excerpt What Makes a Game Trash? By Van Dennis • August 22nd, 2019 While it’s easy for a game to fall into being trashy, it takes a bit of lucky circumstance for a game to be fully trash.
The Toxicity of Power in Devil May Cry 5 By Malindy Hetfeld • March 25th, 2019 In Devil May Cry 5, the message of both gameplay mechanics and narrative is the same – the predominately male player is the most important aspect of the world, shaping it to his will using the power he gains.
Rethinking Action with Devil May Cry 5 By Jeremy Signor • March 20th, 2019 Though very much a Devil May Cry game, 5 hints at a new future for the character action genre.