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Tag: Death

Key art for Marvel Rivals and its upcoming HellFire Gala event with many characters like Emma Frost and Cloak and Dagger partying around the island nation of Krakoa with fireworks going off but also Ultron starting trouble in the background

Let Me Think About the Damage

By Wallace Truesdale • April 22nd, 2025

It makes me wonder what this game would be like if the corpses were treated, at least a bit more, like actual bodies.

Friction Burns
The primary teenage exocolonist stands to the left with some holographic cards floating from their hand as they stare at the viewer, and the rest of the gang poses in the background in a variety of stylish and skin-baring outfits

I Was A Teenage Exocolonist: Let’s Do The Time Warp Again(?)

By Ruth Cassidy • September 14th, 2022

Consequences matter when you decide, but sometimes death is useful.

Feature Excerpt

Death is Not the End

By Nicholas Straub • October 20th, 2020

The inhabitants of the Dark Souls universe seek a hero to rekindle the first flame, for without it, they believe, all life will cease. But they are wrong.

Feature Excerpt

Accepting Death as the Sun Goes Out

By Ryan Cooper • April 2nd, 2020

The Outer Wilds’ tragic time-loop helps Ryan Cooper process real-world struggles.

Feature Excerpt

Games About Death (Are Stuck In a Rut)

By Mark Hill • December 2nd, 2019

Why has the treatment of death in certain indie games become so predictable?

Cribbage With Grandpa and Dad

By Levi Rubeck • September 26th, 2019

Levi plays Cribbage With Grandpas, a game that conjures surprising memories of his ailing father.

A Mandala of Space Bullets

By Levi Rubeck • June 27th, 2018

In bullet-hell, tactics, and life, man plans and god/nature/the universe laughs. You can drill those fingers or try to anticipate every possible outcome, but in the end we are flawed beings living at the whims of the cosmos.

Exploits Feature

Not Enough Time

By Stu Horvath • May 2nd, 2018

Look, we’re all going to die. The real tragedy is that we’ll leave unread books on the shelf when we do. Or is it?

a white slug cat standing on top of a red chicken legged walker in a post apocalyptic world.

Rain World’s Brutal Metaphysics

By Sam Zucchi • February 27th, 2018

The circle of life is not a metaphor for the operation of an ecosystem, but a lived reality; sometimes you are prey and sometimes you are predator—but you will remember either way.

A Good Death

By Sophie Turner • February 17th, 2017

Death is often mishandled in videogames, but an upcoming release promises a different approach underpinned by a movement of death positivity.

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