Feature Excerpt Solace and Play Within Games By Alyssa Hatmaker • January 23rd, 2024 Sometimes being reminded that you’re playing a videogame is a welcome feeling.
Feature Excerpt The Stories of Virtual Fragments By Clint Morrison Jr. • November 22nd, 2023 Modern games are littered with fragmented narratives, digital ephemera often left obscured or abstracted in their incompleteness.
This Mortal Coyle The Ultimate Apocalypse Team By Deirdre Coyle • November 4th, 2021 Hunters/Gatherers/MacGyver-ers Assemble!
Forms in Light Bizarre Brutalism By Justin Reeve • April 11th, 2020 In Control, developer Remedy takes the supernatural aspect of this architectural style and runs with it.
Feature Excerpt Carrington’s Dreamscape By Daniel Lipscombe • April 2nd, 2020 Videogames, especially those of the horror variety, could seriously stand to take a leaf from surrealism’s book.
This Mortal Coyle Jesse Faden from Control By Deirdre Coyle • February 7th, 2020 Deirdre desperately wants to be friends with Jesse Faden, someone similarly comfortable with the surreal and unexplainable.
The Best Games of 2019 By Team Unwinnable • December 31st, 2019 “…an explosive geyser of truly brilliant games…”
Best of 2019 Best Games Architecture of 2019 By Justin Reeve • December 27th, 2019 The top ten games of 2019 from an architectural perspective.
The Mumbling of Control By Jeremy Signor • October 9th, 2019 The setting and premise are undoubtedly the stars of Control, but the sound design and nonsensical dialogue truly make the Oldest House otherworldly.
Feature Excerpt Taking Control of my Sobriety By Blake Hester • September 24th, 2019 When you take addiction out of your life, you’re left with more hours in the day than you know what to do with. Luckily, there are games like Control.