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Tag: BioShock

Don't Stop Believing
A screenshot from Bioshock Infinite shows Elizabeth sitting at a desk in front of a portrait of Marx.

Forgiving, and Forgetting, Bioshock

By Elijah Beahm • November 5th, 2025

If there is one constructive lesson that can be learned from Bioshock Infinite, it’s the crucial, fundamental need for forgiveness.

Here's the Thing
System Shock villain SHODAN gazes menacingly toward the viewer, eyes light electric green and skin resembling a computer circuit board.

My Favorite Game I Never Played – Until Now

By Rob Rich • September 18th, 2025

Rob can’t be the only one who’s championed and obsessed over a particular game for years without really getting to play much of it… right?

a filtered and pixelated image of spec ops the line

IT DOESN’T MATTER WHEN YOU KILL ALL THE CIVILIANS

By Edward Smith • February 23rd, 2021

I firmly believe that the player is the least interesting character in every videogame.

The McMaster Files

Ghosts in the Machine

By Jason McMaster • February 4th, 2020

What happens to our digital life when we die?

Fallout 3, The Outer Worlds, and the Megaton Problem

By Jeremy Signor • November 22nd, 2019

Binary choices in games persist today even as RPGs get more and more open. But it doesn’t have to be that way.

This Mortal Coyle

Top Ten Characters I Hate

By Deirdre Coyle • September 24th, 2018

September 2018 is the first anniversary of This Mortal Coyle and, to celebrate, Deirdre Coyle lists ten characters that make her blood boil.

Revving The Engine: Perception

By Stu Horvath • October 31st, 2016

Stu Horvath talks with Irrational Games vet Bill Gardner about his new project, Perception, a first person game that follows a blind woman into a horrific mystery.

BioShock Reskinned, Not Remastered

By David Shimomura • September 19th, 2016

What do you call a remaster that doesn’t remaster the original? A reskinning.

Trust Falls With Unreliable Narrators

By Riley MacLeod • December 17th, 2015

Being a good guest in games is hard when your guide tries to kill you.

Four Dollars an Hour

By Thos. West • September 14th, 2015

“…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”

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