Does Taste Matter? By Farouk Kannout • July 17th, 2025 Living human beings, unlike works of art, don’t have easily definable endings to encapsulate what they represent.
Screening Calls with GAMETHING’s David Wolinsky and Pippin Barr By Ben Sailer • May 5th, 2023 “I think that’s the joy of what we’re doing, it’s like a crock pot for ideas about games that otherwise you would just totally zoom past if you have to be like, ‘Here’s my here’s my final judgment.'”
Mind Palaces An Introduction By Maddi Chilton • September 6th, 2022 It is becoming more and more challenging to consume art, to use the current crass colloquialism. We just know too much.
Gris and the problem of symbolic hurt By Malindy Hetfeld • January 14th, 2019 Gris is a beautiful art game that knows it’s beautiful, but it’s metaphors often lack an emotional punch.
Art Divine By Jeremy Signor • September 26th, 2018 When you marry art style with theme, the results can be simply divine.
There is Nothing Virtual About VR By David Shimomura • February 6th, 2017 “The issue with “virtual reality” as a term isn’t the virtual part, it’s the reality part.”