Feature Excerpt Order and Chaos By Justin Reeve • June 24th, 2019 Behind Hitman 2‘s stark, modernist buildings lies a symbolic crusade to reclaim the architectural style.
The Architecture of a Generic Star Wars Planet By David Shimomura • July 17th, 2017 What makes a Star Wars building feel like a Star Wars building?
Architecture of the Infinite By William Chyr • September 24th, 2015 “As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”