Feature Excerpt It’s Not a Loop, It’s a Spiral By Autumn Wright • April 18th, 2024 Maybe Alan Wake is like me. Maybe I’m like Alan. Trying to write my way out. Maybe the writing is just incidental to this compulsion, something we’re drawn to.
Letter from the Editor Unwinnable Monthly – April 2024 By David Shimomura • April 16th, 2024 Blake’s back. Autumn is here for Spring.
Forms in Light Pacific Palettes By Justin Reeve • February 15th, 2024 Games like Alan Wake 2 provide a glimpse into the Pacific Northwest, allowing us to experience the multifaceted architectural identity of a region largely untouched by modern media.
Forms in Light Best Architecture in Games By Justin Reeve • January 10th, 2024 A short, concise and mostly unordered list of the best level design and environmental art of the year.