The Burnt Offering The Howls of the Damned By Stu Horvath • October 30th, 2015 Where are the songs that make us scream in terror?
Paint-Eater: Urban Art in Digital Worlds By Heather Alexandra • October 29th, 2015 “We’ll be waving our controllers around, miming activity that we clearly don’t understand.” Heather Alexandra on gaming’s failure to understand street art.
Removed: A Photographer Captures the Isolation Effect of Sex Toys By Stu Horvath and Jack Forbes • October 19th, 2015 Some photographer took a bunch of photos and digitally erased the cellphones, so we digitally added a bunch of dildos.
Revving the Engine: Quest-Based Learning By Stu Horvath • October 15th, 2015 Stu interviews Dr. Cynthia Marcello, professor at SUNY Sullivan using quest based learning to teach Unreal Engine 4. Part of a series of profiles sponsored by Epic.
Four Dollars an Hour By Thos. West • September 14th, 2015 “…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”
The Burnt Offering None Up By Stu Horvath • September 11th, 2015 My gran, my mother’s mother, is dying. All I can think about are extra lives.
Revving the Engine: Outlaws By Stu Horvath • September 10th, 2015 “I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.