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The Burnt Offering

The Howls of the Damned

By Stu Horvath • October 30th, 2015

Where are the songs that make us scream in terror?

Paint-Eater: Urban Art in Digital Worlds

By Heather Alexandra • October 29th, 2015

“We’ll be waving our controllers around, miming activity that we clearly don’t understand.” Heather Alexandra on gaming’s failure to understand street art.

Removed: A Photographer Captures the Isolation Effect of Sex Toys

By Stu Horvath and Jack Forbes • October 19th, 2015

Some photographer took a bunch of photos and digitally erased the cellphones, so we digitally added a bunch of dildos.

Revving the Engine: Quest-Based Learning

By Stu Horvath • October 15th, 2015

Stu interviews Dr. Cynthia Marcello, professor at SUNY Sullivan using quest based learning to teach Unreal Engine 4. Part of a series of profiles sponsored by Epic.

Four Dollars an Hour

By Thos. West • September 14th, 2015

“…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”

The Burnt Offering

None Up

By Stu Horvath • September 11th, 2015

My gran, my mother’s mother, is dying. All I can think about are extra lives.

Revving the Engine: Outlaws

By Stu Horvath • September 10th, 2015

“I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.

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