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Rebels is an Essential Piece of Star Wars Storytelling

By AJ Moser • September 26th, 2016

With impeccable art design, music cues and cameos, Rebels feels as in-universe as any other Star Wars story.

Revving the Engine: Thunderbird

By Stu Horvath • September 19th, 2016

Despite the looming deadlines, Tony Davidson of Innervision Games, maker of Thunderbird, was kind enough to discuss the game with Stu.

The Solus Project: Survival at its Fittest

By Matt Sayer • August 23rd, 2016

The Solus Project makes a good case for superficial survival, because you don’t have to starve to have fun.

No Man’s Sky: More Ambitious Than We Thought?

By Charles Singletary • August 19th, 2016

You’d think an infinite amount of planets to explore would be the only feature you need to impress, but Hello Games continues to push the envelope with No Man’s Sky.

Burning Down In-Game Chat is a Good Idea

By David Shimomura • July 14th, 2016

What do we actually gain from in-game chat other than a feed of anger, racial slurs, homophobia and implications about our mothers?

Sponsored Post

Pokies, a Different Breed of Video Games

By Guest Post • July 12th, 2016

Sponsored – Off-brand Vesper is all about pokies.

“I Hope You Get Shot”: A Tale of Swatting

By Megan Condis • July 7th, 2016

“In the moments after I received my threat, I was unsure how to proceed. Part of me was absolutely certain that my troll was just that and nothing more” Megan shares her experience with Swatting.

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