Unwinnable

             

Unwinnable MonthlyExploitsGames MoviesTVMusic|Store|Subscribe

Search Results for: feed

a cute little town with the words "Fantastic Factories" in banners dragged by zeppelins across the background

Joseph Chen on the Minimalist Design of Fantastic Factories

By Sam Desatoff • June 14th, 2018

“We gathered some of our favorite mechanics from our favorite games and made that our design goal,” Chen said when I asked about his inspirations. “We wanted to combine the engine building of Race for the Galaxy, the dice manipulation of Alien Frontiers, and the simultaneous action selection of 7 Wonders.”

E-soterica

Exploring Japanese Transgender Themes in One Night, Hot Springs

By Khee Hoon Chan • June 12th, 2018

“I didn’t want the game to be too heavy or dark because there are already too many games out there with bad endings for LGBT+ people,” shared KC. “I wanted to approach the topic in a way that would leave players with a lighter heart”

Rookie of the Year

A Time To Kill

By Matt Marrone • June 9th, 2018

Where does Dexter Morgan find the time?

Another Look

The Mass Effect Issue: Artificial Immortality

By Yussef Cole • June 6th, 2018

Mass Effect makes us question our preconceived notions about artificial intelligence.

Gingy's Corner

Fashioning Little Miss Lonesome

By Gingy Gibson • June 1st, 2018

A visual novel about friends, fashion, and failing at life.

The Loss Levels

By Daniel Fries • May 23rd, 2018

The name, The Loss Levels, is a pun on the Japanese version of Super Mario Bros. 2, called The Lost Levels when it finally released in the United States. It’s hard to know whether you’re supposed to laugh or cry.

The Heavy Pour

Hell Hath No Fury

By Sara Clemens • May 14th, 2018

The anger at the heart of A Wrinkle in Time.

Revving the Engine

Research and Destroy

By Stu Horvath • May 9th, 2018

Unwinnable chats with Impossible Industries about their forthcoming action/strategy game Research and Destroy.

Putting a Cooperative Hex on Fascist Scumbags

By Levi Rubeck • April 18th, 2018

Hexadecimate is a poignant reaction to the state of the world that has no false ambitions about singularly smashing the state.

We Hate Everyone: How Type O Negative Changed Music

By Diego Nicolás Argüello • April 13th, 2018

Type O Negative didn’t care for anyone, something they were always implying in every song. Crying babies, torture machinery sounds, more moanings that I’ve ever heard in my entire life.

  • « Previous
  • 1
  • …
  • 38
  • 39
  • 40
  • 41
  • 42
  • …
  • 68
  • Next »
Video Games - Comics - Sci-Fi - Pulp

© Unwinnable, LLC.

All content is owned by Unwinnable and the fine folks who contribute to it, so just back up off it Mr. Sticky Fingers. Support criticism with your clicks, quality publications with your bucks and always tip your bartender.

  • About
  • Staff
  • Advertise
  • Submissions
  • Privacy