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Always Autumn
A still from the internet phenomenon "Too Many Cooks" showing the recurring serial killer character in a 1980s kitchen with a bloodied face and apron.

There are Decapitations

By Autumn Wright • November 10th, 2022

Too Many Cooks is at once an absurdist comedy sketch and a critical cautionary tale, full of pastiche referents like “relics of a time that we long for but shouldn’t return to.”

Interlinked
A still from Vampire Hunter D shows the hunter on horseback in front of a full moon, the horse rearing up and the hunter's cape flying outward like bat wings.

Half-Humans and Half-Lives

By Phoenix Simms • November 3rd, 2022

At the throbbing heart of Vampire Hunter D: Bloodlust is a fear of different beings mixing to create a monstrous one.

Brain Scratch
Some real gross alien architecture, brutalist Geiger, with two giant humanoid heads looming over a wet altar, all with strange vines descending like tentacles

We Scorn Friction at Our Peril

By Steven Nguyen Scaife • October 31st, 2022

A look at some smaller games that use friction to make a point, to express frustration and access emotions beyond the limited vocabulary of realism and polish.

Here Be Monsters
A screenshot from Resident Evil 2 shows Clare pointing a gun at Mr. X, a huge imposing man in a black leather trench coat

On Being Chased

By Emma Kostopolus • October 31st, 2022

These monsters are more than bundles of code: they are a concrete reminder of the lack of control that we have over our own lives.

Assigned, (De)limited Desire
Link, with a mishmash of monster weapons and armor pieces, speaks with Kilton, who's wearing his monster lipstick and makeup while managing the front counter of his balloon monster parts business

Flying Shop of Horrors

By Trevor Richardson • October 26th, 2022

Fanaticism, embodiment, and economics have been stitched together to loom dreadful over all. 

Feature Excerpt

Monsters Built by Human Hands

By Hyacinth Nil • October 20th, 2022

A close reading of Lakeview Hotel.

Interlinked

Acquiring Phantomilian

By Phoenix Simms • October 5th, 2022

Games have their own form of communication and language and, in some instances, they include constructed languages, or conlangs, that are foreign to their players too.

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