Big Indie vs. Small Indie At PAX East By Jourdan Cameron • August 2nd, 2017 PAX East draws thousands of gamers to its show floor annually- not all floor space is created equal. Is there a hierarchy between indie games?
Magikarp Jump is the Best of Nintendo Mobile By David Shimomura • August 1st, 2017 And its brilliant. It’s just simple, unintelligent fun with no remorse for itself.
Revving the Engine: All Walls Must Fall By Stu Horvath • June 29th, 2017 In order to save the future in All Walls Must Fall, you’ve got to travel through time, kill the baddies and go dancing.
Backlog A Strange Hill to Die On By Gavin Craig • June 8th, 2017 Gavin cheats on his backlog to play a newly released game: What Remains of Edith Finch.
Feature Excerpt Little Boots to Fill By Edward Smith • June 1st, 2017 Is it possible that the notorious 1979 movie Caligula can tell us all we need to know about videogames?
The Plurality of Meaning in The Beginner’s Guide By Khee Hoon Chan • May 30th, 2017 Unless Wreden openly discusses what The Beginner’s Guide is, these interpretations are all correct and wrong at the same time, its intended meaning unknowable like the state of Schrödinger’s cat.
The Burnt Offering The Past is Never Dead By Stu Horvath • May 26th, 2017 I recently took a lengthy vacation at Rusty Lake, a resort known primarily for its mental health benefits and its fishing.
Documentary Sunday Tickled By Megan Condis • May 3rd, 2017 Competitive Endurance Tickling is a thing, just not the thing you think it is.
Revving the Engine: Nebula By Stu Horvath • April 20th, 2017 There’s something under the ice of Europa. Can you survive it?
Obduction Is A Game For Cartographers By Matt Sayer • April 11th, 2017 Bridges, shortcuts, looping paths–Obduction is all about finding the connections in a mysterious alien world.