Funeral Rites They Feed on Fear By Elijah Beahm • October 29th, 2024 “The inspiration behind playing as monsters is very personal. As a youth with an obvious disability, I found that I did not fit in, and I felt akin to the monsters in pop culture and media.”
Eyeing Elsewhere Feeding The Chimera By Phillip Russell • June 11th, 2021 I’m stuck on this feeling I have while playing Biomutant where I want to like it. I want it to succeed, and I want it to figure out its own voice.
Greed and the Need to Feed – The Story of the Colorado Cannibal, Alfred Packer By Jen Sisco and Robin Mazzolla • August 27th, 2019 Perhaps the only thing more powerful than greed is hunger…
Rick Meints Interview By Stu Horvath and John McGuire • November 18th, 2024 Talkin’ ’bout collecting.
Casting Deep Meteo Here are the Woods By Levi Rubeck • November 15th, 2024 It’s the liminal woods between cities and suburbs, suburbs and exurbs, farmhouses and fields that yield the highest chance of finding porn.
Interlinked Zoning Out By Phoenix Simms • November 8th, 2024 Being anywhere is better than trapped in the suburbs.
Magic Realms: The Art of Fighting Fantasy By Stu Horvath and John McGuire • October 28th, 2024 More Fighting Fantasy art that any human can handle in one sitting.
An Interview with Game Director Kim Krogh Nielsen on theHunter: Call of the Wild By Elijah Beahm • October 24th, 2024 That fundamental focus on strategy and planning is central to the game, though theHunter’s developers aren’t averse to throwing you into an adrenaline fueled fight for survival either.