Eyeing Elsewhere Feeding The Chimera By Phillip Russell • June 11th, 2021 I’m stuck on this feeling I have while playing Biomutant where I want to like it. I want it to succeed, and I want it to figure out its own voice.
Greed and the Need to Feed – The Story of the Colorado Cannibal, Alfred Packer By Jen Sisco and Robin Mazzolla • August 27th, 2019 Perhaps the only thing more powerful than greed is hunger…
Star Trek: The Role Playing Game By Stu Horvath and John McGuire • April 22nd, 2024 Set phasers to stun!
Turn of the Zillennial By Perry Gottschalk • April 12th, 2024 This is the real lesson of Emily is Away and the series as a whole. It isn’t a statement that over time, friendships fade. It’s that the experiences you have with them are vastly more personal than who you were at the time.
Dragon’s Lair By Stu Horvath and John McGuire • April 8th, 2024 There may be a million ways to die, but you’re probably only going to see the first two or three.
Interlinked A 16-Bit Memorial Garden By Phoenix Simms • April 3rd, 2024 If All the World and Love were Young is not only a stunning elegy for Stephen Sexton’s mother, but an ekphrastic piece about the nature of play and memory.
Arkham By Stu Horvath and John McGuire • April 1st, 2024 If the Colour is out of Space it should maybe consider weeding some of its shelves, amirite?
Funeral Rites Between the Skies and Beyond the Horizon By Justin Reeve • March 28th, 2024 Designer Huffa Frobes-Cross refers to Between the Skies as “rules minimalist, fiction maximalist.”
Melting Time With Autoexec Games By Elijah Beahm • March 27th, 2024 “Our players really love overcoming challenges. Forming a great strategy, incorporating all your echoes, slowly watching it come together. It’s been incredible to see people play. I don’t think there’s a better feeling as a game dev.”
Feature Excerpt Ueda, Buddha & Me By Perry Gottschalk • March 27th, 2024 Don’t come to these games as experts of others, come to these games as someone who has never played one.
Caverns of Thracia By Stu Horvath and John McGuire • March 25th, 2024 Are you brave enough to face the Minotaur King?
Letter from the Editor Unwinnable Monthly – March 2024 By David Shimomura • March 19th, 2024 In which I lay the groundwork for spring/summer surprises.
Mystic Punks, Part Two By Stu Horvath and John McGuire • March 18th, 2024 The squares still ain’t gonna save the day.
Mystic Punks, Part One By Stu Horvath and John McGuire • March 11th, 2024 The squares sure aren’t gonna save the day.
Interlinked Making Leaps By Phoenix Simms • March 6th, 2024 Sometimes a certain long-running series will grow alongside you, its relationship with you and your associated subtexts with it morphing over time.
Jack of Shadows By Stu Horvath and John McGuire • March 4th, 2024 Revenge is a dish best served over and over and over again.
Noise Complaint Militarie Gun Rings the Bell By Ben Sailer • February 27th, 2024 A punk song appearing in a Taco Bell commercial forces Ben to hit the drive-thru while reconsidering the gatekeeping attitude of his youth.
Feature Excerpt Made With Love: Anime Mashups and Their Creators By Justin Kim • February 23rd, 2024 They’re not just shitposts!
Interlinked Now You’re Playing with Privilege By Phoenix Simms • February 9th, 2024 With times being as turbulent as they are in real life, sitting and appreciating a game’s artistry feels distinctly useless at times.
Ninja City: Drug Demon Disco By Stu Horvath and John McGuire • February 5th, 2024 Grab your shuriken, paisans!
The Temple of Apshai Trilogy By Stu Horvath and John McGuire • January 29th, 2024 Beware the minions of the Insect God!
MIG3: The Meints Index to Glorantha By Stu Horvath and John McGuire • January 15th, 2024 The definitive guide to Glorantha guides.
Noah's Beat Box Hip Hop at Fifty By Noah Springer • January 9th, 2024 After stepping back from the contemporary, Noah reflects a bit more on the different eras of hip hop and what they mean to him.
How to Write Adventure Modules that Don’t Suck By Stu Horvath and John McGuire • January 8th, 2024 Goodman Games, killin’ it as always.
The Official AD&D Coloring Album (Remastered) By Stu Horvath and John McGuire • December 25th, 2023 This week we check out a counter-culture infused Dungeons & Dragons coloring book from 1979!
Thieves’ World (Remastered) By Stu Horvath and John McGuire • December 18th, 2023 Back alleys and dark deeds await in Thieves’ World!
First Quest: The Music By Stu Horvath and John McGuire • December 11th, 2023 There is always some new relic to haul up from the pits of the earth.
Interlinked Personal Emergence By Phoenix Simms • December 6th, 2023 Games are often, especially at the AAA level, power or pleasure simulators.
The Marvelous Children of Inang-Uri By Stu Horvath and John McGuire • December 4th, 2023 Imagine riding a horse. Now imagine the horse is the size of the whole world.
Run It Back 1979 2019 By Oluwatayo Adewole • December 1st, 2023 This month we turn our attention to Coppola’s 1979 epic Apocalypse Now, and more specifically to its 2019 Final Cut.
Good Books 2023, Part 2 By Stu Horvath and John McGuire • November 27th, 2023 Stu recommended books, but now it’s Hambone’s turn!
Russ Nicholson Interview (Remastered) By Stu Horvath and John McGuire • November 20th, 2023 Straight from the archives!
Nonhuman Meditations Where are the Giant Bats? By Alyssa Wejebe • November 14th, 2023 The shape of vampires could stretch and be more.