Glorantha By Stu Horvath and John McGuire • March 14th, 2022 Stu’s back on his RuneQuest bullshit again.
Here's the Thing I Used to be That Guy By Rob Rich • March 14th, 2022 Rob talks a bit about the type of person he used to be, and why he’s glad things have changed.
Forms in Light Lost Cities By Justin Reeve • March 10th, 2022 Shadow of the Tomb Raider gets a lot wrong about archaeology, but the game at least pokes a hole in the myth of the lost city.
Good Kung Fu Part Two: Shawscope Volume One from Arrow Video By Orrin Grey • March 9th, 2022 More films from the Shawscope Volume 1 box set of Shaw Brothers kung fu films.
Casting Deep Meteo Impossible Decisions: The Game By Levi Rubeck • March 8th, 2022 As I am not interested in a Mothership experience completely devoid of hope, I presume my players aren’t either. But this isn’t a stroll down candy corn avenue.
King Kong By Stu Horvath and John McGuire • March 7th, 2022 The Eighth Wonder of the World left some surprising marks on D&D.
Friction Burns Weapon Degradation – Or Ephemeral Equipment? By Ruth Cassidy • March 4th, 2022 Does having the specific language to spot a mechanic – or a narrative trope – prime players and critics to see what they know, instead of what they’re experiencing?
Another Look Killing My People By Yussef Cole • March 4th, 2022 My mother once walked in on my brother and I playing a PlayStation game called SOCOM: U.S. Navy SEALs. She interrupted our session, asking why we were “killing our people?”
King of All Monsters By Karin Malady • March 3rd, 2022 When you know who the real monster is, the fight feels triumphant.
Rookie of the Year Why They Say My Last Name on the Sopranos By Matt Marrone • March 3rd, 2022 The reason they say “Marone” instead of “Madone” on The Sopranos is actually an untold story – one that dates back to when Matt was an intern on the show.