Feature Story The Unbearable Lightness of Deathloop By David Shimomura • December 23rd, 2021 In the moment it is easy to love Deathloop but, upon reflection, it feels as though it was barely even there.
I read over 100 books in 2021 and here are the 30 best By Amanda Hudgins • December 22nd, 2021 What I’m going to do here is talk about the best books I read in 2021.
Feature Excerpt The Sixties That Weren’t, or, How Psychonauts 2 Forgets Politics By Christian Haines • December 22nd, 2021 Double Fine’s videogame Psychonauts 2 draws on the experimental energies of the 1960s only to mute that decade’s political fervor.
Feature Excerpt This Is My Favorite Shop in the Citadel By Emma Kostopolus • December 20th, 2021 The ethics of Mass Effect roleplay.
Campaign Sourcebook and Catacomb Guide By Stu Horvath and John McGuire • December 20th, 2021 A book on RPG design theory? Put out by TSR? In 1990? And written by Jennell Jaquays? SIGN US UP.
Friction Burns Unpacking Vulnerability, Empathy and Player Agency By Ruth Cassidy • December 17th, 2021 It’s that moment when you walk down the street and realise that every single stranger, whose presence is fleeting in your life, has lived an entire history up until that moment.
I Played It, Like, Twice... Heroic Action: Defeating Evil with a Little Help from Your Friends in Marvel United By Orrin Grey • December 16th, 2021 The feeling of teamwork is what really makes Marvel United special.
Letter from the Editor Unwinnable Monthly – December 2021 By David Shimomura • December 16th, 2021 It’s the last Month(ly) of the Year!
Alien Post-Mortem By Stu Horvath and John McGuire • December 13th, 2021 Who survived? What was left of them? Well, that would be telling.
Friction Burns Authoritarianism (In Frostpunk) Is Not Inevitable By Ruth Cassidy • December 10th, 2021 In that optimisation-first mindset, it’s easy to do – violence will make this problem go away’. But then, so would meeting your citizens’ material needs.