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The Official AD&D Coloring Album (Remastered)

By Stu Horvath and John McGuire • December 25th, 2023

This week we check out a counter-culture infused Dungeons & Dragons coloring book from 1979!

Feature Excerpt

How We Learned to Stop Arguing and Enjoy the Vibes

By Aldo Garcia • December 22nd, 2023

Style (like modern discourse itself) is everything to Killer7.

The title image for Returnal with the main character in a space suit and helmet standing in front of rows of the same helmet broken or reflecting strange imagery

Returnal Pushes Against the Risks of Ambition

By William Fox • December 21st, 2023

For Thoreau, mundanity might be a feather duster, but for ambition, it’s anything which takes away time from achieving something extraordinary.

Feature Excerpt
In a screenshot from Metal Gear Solid, Snake hides behind a tank as a henchman searches for him, gun drawn.

A Destructive Love Affair with Minimaps

By Jon Place • December 21st, 2023

As games got bigger, and their worlds got bigger still, the need for a constant map sitting on the screen at all times became more important as a tool for navigation.

A screenshot from the trailer for It's a Wonderful Knife featuring Justin Long and his halloween spirit teeth

This Town Needs Me: It’s a Wonderful Knife (2023)

By Orrin Grey • December 20th, 2023

This is a film where the plot and performances are more stylized than the shooting and, as a result, is a disjointed, tonal mess.

Letter from the Editor

Unwinnable Monthly – December 2023

By David Shimomura • December 19th, 2023

A very merry Killer7 cover to you all!

Thieves’ World (Remastered)

By Stu Horvath and John McGuire • December 18th, 2023

Back alleys and dark deeds await in Thieves’ World!

Here's the Thing
Key art from Monster Hunter Now shows a warrior fighting a giant fire-breathing dragon in the middle of a city center.

Thank You Monster Hunter Now

By Rob Rich • December 15th, 2023

As despised as mobile adaptations of popular games may be, Rob has a particular appreciation for Monster Hunter Now and how it got him back on the hunt.

Forms in Light

Primal Problems

By Justin Reeve • December 14th, 2023

The architecture in Far Cry Primal closely mirrors the structures and techniques used in the Upper Paleolithic Period, providing a pretty good picture of the past

A screenshot from Grim Fandango where main character Manny stares out a window with an expressionless but still somehow mournful gaze

Grim Fandango and Notions of a Working-Class Underworld

By J.M. Henson • December 13th, 2023

Manuel’s status as the protagonist permits him this grand redemptive journey, but many of Grim Fandango’s most memorable side characters resonate specifically because they have simply allowed their afterlife to pass them by in menial jobs.

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