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Beyond Structures
A photo by author Khee Hoon Chan of the main Clockenflap stage, draped on both sides with comic art and behind by the buildings of Hong Kong, and a screen that shows a musician playing hard

Clockenflap 2023 Day 1: Uchu Yurei, Wang Wen, Envy, Yoasobi

By Khee Hoon Chan • January 22nd, 2024

Clockenflap 2023 was three beautiful days long, and here are the highlights of the festival’s opening day.

Teaching Adventure Design

By Stu Horvath and John McGuire • January 22nd, 2024

School’s in session!

A screenshot from the trailer for Kentucky Route Zero act Five, with the shadows of horses near a dilapidated barn as rain hammers them from above

Grief and Grace Along Route Zero

By Perry Gottschalk • January 19th, 2024

The Zero is the community left in its wake. The Zero is for the misplaced, for the survivors.

Letter from the Editor

Unwinnable Monthly – January 2024

By David Shimomura • January 18th, 2024

Welcome to the new year!

A screenshot from the introduction for Grand Theft Auto Vice City where a seaplane flies around behind a cutout of a shark

Promising Hope, but Never Delivering

By Zonghang Zhou • January 15th, 2024

Standing still on the sand, I tried to probe into the devastation of my hope.

MIG3: The Meints Index to Glorantha

By Stu Horvath and John McGuire • January 15th, 2024

The definitive guide to Glorantha guides.

A screenshot from the trailer for Bloodborne, with a hulking humanoid in a fedora stalking through bare streets with peaked buildings

Bloodborne’s Fresh Insight on Cosmic Horror

By J.M. Henson • January 12th, 2024

Then, halfway through the game, after exploring a city of beasts and a forest full of madmen and serpents, the player navigates the lost ruins of Byrgenwerth to a balcony overlooking a lake. They dive into the moon’s reflection, are brought to a white dimension beneath the water, and, perhaps unknowingly, they kill a god.

The logo for Riot Power, stylized text with a lightning bolt in the O of Riot

Gaming from the ZX Spectrum to the Cloud: An Interview with RiotPWR’s Fraser Townley

By Elijah Beahm • January 11th, 2024

An involvement in videogames that’s continued throughout the decades sees Townley now focused on the growing interest in mobile and cloud gaming. He’s set his sights on capturing the best parts of more traditional gaming options while on the go.

Here's the Thing
Fallout 4's Sole Survivor and their dog stare towards the last rays of the setting sun underneath a decrepit billboard.

Surviving Fallout 4

By Rob Rich • January 11th, 2024

Fallout 4 has a bit of a reputation for being exceptionally mediocre at best, but a new outlook and approach to the 2015 title has turned it into Rob’s latest obsession.

Forms in Light
A screenshot from Alan Wake 2 shows the titular character standing in the middle of a rainy downtown main street wearing a blue and yellow FBI jacket.

Best Architecture in Games

By Justin Reeve • January 10th, 2024

A short, concise and mostly unordered list of the best level design and environmental art of the year.

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