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How Diablo II Reshaped RPGs

By Rowan Kaiser • June 30th, 2015

Rowan Kaiser explores the revolutionary innovation of Diablo II: character customization.

Lightning in a Bottle

By Ian Snyder • June 30th, 2015

Ian Snyder creates a new interactive toy to create black and white lightning.

The Josh and Jay Show Featuring Rowan Kaiser – Episode 112: Bat-hurt

By Team Unwinnable • June 30th, 2015

In episode 112 of the Josh and Jay show featuring Rowan Kaiser, we have lots of bats!

Revving the Engine: Dead Static Drive

By Stu Horvath • June 29th, 2015

Stu interviews Mike Blackney, Unreal Dev Grant recipient, on his project Dead Static Drive. Part of a series of profiles sponsored by Epic.

Unwinnable Weekly Issue Fifty

By Stu Horvath • June 26th, 2015

Stu Horvath announces Unwinnable’s partnership with Epic’s Unreal Engine 4.

Rookie of the Year: Ace of Vase

By Matt Marrone • June 25th, 2015

“Where do iOS games come from, anyway?” Matt Marrone talks with iOS dev Geoff Gruetzmacher.

Last Week’s Comics 6/24/2015

By Ian Gonzales and Sal Lucci • June 24th, 2015

The Last Week’s Comics crew reviews two of this week’s comics! Sal Lucci reviews Grindhouse: Drive In Bleed Out #6 and Ian Gonzales reviews The Shadow #100.

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