The Horror of Being Human By Kaitlin Tremblay • October 8th, 2015 “Both Resident Evil and Silent Hill represent the ultimate fear of losing whatever it is that makes us human.”
Last Week’s Comics 10/7/2015 By Ian Gonzales and Michael Edwards • October 7th, 2015 The Last Week’s Comics crew actually reviews some of this week’s comics. Ian Gonzales and Michael Edwards review Aliens/Vampirella, Space Riders and Grumpy Cat.
Salt Plays Itself By Jane Riley • October 6th, 2015 ‘In the span of two years, Salty Bet seems to have cultivated itself out of the mass commotion of anonymous wagering to a more leashed chaos and misanthropy.”
Rookie of the Year Rookie of the Year: Jesus Stalks By Matt Marrone • October 5th, 2015 “When I go to church, it’s not to worship. It’s to stalk musicians.” Matt Marrone finds a way to enjoy his favorite off-tour band live.
On the Lunacy of the Groom’s Cake – UW63 By Stu Horvath • October 2nd, 2015 Stu Horvath is excited to get married, but man, weddings are weird.
Gazing into the Beyond By Corey Milne • October 1st, 2015 “The easiest way to describe The Beyond is as a series of random acts of senseless violence…bears more than a passing similarity to many videogames.”
Last Week’s Comics 9/30/2015 By Ian Gonzales and Michael Edwards • September 30th, 2015 The Last Week’s Comics crew share their thoughts on Manhattan Projects: The Sun Beyond The Stars #3 and Scooby Doo Team-Up #12.
Letters from the Rapture By Reid McCarter and Jed Pressgrove • September 29th, 2015 “Do you think the failure to engage with Rapture as a work regarding spirituality is borne of fear? Or intellectual laziness?”
Mad Max’s Split Ambitions By James Murff • September 28th, 2015 “Mad Max isn’t just one game. It’s two. And it can’t decide which it wants to be.” James Murff reveals Mad Max’s split design choices.
The Burnt Offering The End of the Campaign By Stu Horvath • September 25th, 2015 Stu Horvath reflects on the end of his ten year D&D campaign.
Architecture of the Infinite By William Chyr • September 24th, 2015 “As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”
Blood & Ads & Oil By Harry Rabinowitz • September 23rd, 2015 “Let me be the first to tell you about Blood & Oil, a new series coming to ABC this September. It looks like shit.” Harry Rabinowitz on ads in LA vs. NYC.
Last Week’s Comics 9/23/2015 By Ian Gonzales and Sal Lucci • September 23rd, 2015 Sal Lucci reviews this week’s Power Cubed # 1 and Ian Gonzales apologizes for not reading a single comic book this week.
Rookie of the Year Rookie of the Year: A Matter of Time By Matt Marrone • September 22nd, 2015 “Why am I floating above the city of Toronto?” Matt Marrone gets creative with a suite of CG geometric iOS photography additives.
The Burnt Offering Unleash the Tarrasque By Stu Horvath • September 18th, 2015 This weekend is my bachelor party. We’re going to the Poconos to play Dungeons & Dragons all weekend.
Cassilda’s Songs By Bill Coberly • September 17th, 2015 “…the keys of the piano, now transformed from their pedestrian black-and-white into a dozen nameless colors, spinning and dancing and laughing with me…”
Last Week’s Comics 9/16/2015 By Ian Gonzales and Sal Lucci • September 16th, 2015 The Last Week’s Comics Team on this week’s premiere of The Paybacks and last week’s Batman.
Unwinnable Presents: The McMaster Files – Episode 2: Tim Stellmach and Chris Siegel By Jason McMaster • September 15th, 2015 Jason McMaster talks to former Looking Glass developers Tim Stellmach and Chris Siegel about their new project Underworld Ascendant.
Painting With Ghosts By Declan Taggart • September 15th, 2015 Séances, hauntings, a prince of Persia, a publisher, spirit mediums, audiences, mystery, uncertainty: Explore Declan Taggart’s Victorian Glasgow.
Four Dollars an Hour By Thos. West • September 14th, 2015 “…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”
The Burnt Offering None Up By Stu Horvath • September 11th, 2015 My gran, my mother’s mother, is dying. All I can think about are extra lives.
Revving the Engine: Outlaws By Stu Horvath • September 10th, 2015 “I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.
An Open Field By Ansh Patel • September 8th, 2015 “Even if we had another chance, another life to live, we would make mistakes again. Maybe the same ones.” Ansh Patel discusses physical and virtual death.
Rookie of the Year Your Game Just Wants Some Space By Matt Marrone • September 7th, 2015 “We all know what it’s like to need a videogame. But what about when a videogame no longer needs you?” Matt Marrone on Fallout Shelter and the self-playing game
The Burnt Offering Shakespeare in Wrist Blades By Stu Horvath • September 4th, 2015 The people who are making the new Macbeth movie are the same people who are making the Assassin’s Creed movie. Yes, you read that right.
Animal Crossing is a Cracked Mirror By Steven Messner • September 3rd, 2015 “Cinders became more than a village. It was a canvas for Brittany and I to paint on together.” Steven Messner and his wife escape with Animal Crossing.
Last Week’s Comics 9/9/2015 By Ian Gonzales and Michael Edwards • September 3rd, 2015 The Last Week’s Comics crew discuss their opinions on Toil & Trouble and Aliens/Vampirella.
Daydreams of Lightning By Harry Rabinowitz • September 2nd, 2015 “I’m not really ‘thinking about’ XIII at all. It’s more like I’m daydreaming about it.” Harry Rabinowitz daydreams his own fantasy of XIII.
Last Week’s Comics 9/2/2015 By Michael Edwards and Sal Lucci • September 2nd, 2015 The Last Week’s Comics crew tells us what they think of The Shadow #2 and Star Wars: Lando #3.
Senses All Turned Up: An Interview with Stephen Graham Jones By Stu Horvath • August 31st, 2015 “It’s not just being scary on the page, it’s being scary in a way that plugs into the psyche of the audience.” Stu interviews horror writer Stephen Graham Jones
The Burnt Offering The Dread of Knowing in Until Dawn By Stu Horvath • August 28th, 2015 In Until Dawn, it is fear of the known that will give you nightmares.
Thoughts on the Internet’s Teen Angst By David Wolinsky • August 27th, 2015 “‘You shouldn’t even exist’ is the new ‘you misplaced a comma.'” David Wolinsky on critique in the age of Twitter.
Last Week’s Comics 8/26/2015 By Ian Gonzales, Sal Lucci and Michael Edwards • August 26th, 2015 The Last Week’s Comics Crew reviews The Tomorrow’s #2, Astro City #26 and Batman ’66 #67.
Rookie of the Year Rookie of the Year: Breaking Up With My Xbox By Matt Marrone • August 25th, 2015 “I have come to the end of an era – I am finished with the gaming consoles that inspired me to begin this column in the first place.” The Rookie of the Year begins a new chapter.
On Quitting Videogames – UW57 By David Wolinsky and Stu Horvath • August 21st, 2015 It’s draining to be in a relationship with something that doesn’t want to grow with you.
Shaping Worlds By Kaitlin Tremblay • August 20th, 2015 “My favorite thing about a new videogame map is how much of a blank slate it is”. Kaitlin Tremblay’s interpretation of a game’s world map is likely very different from your own.
Last Week’s Comics 8/19/2015 By Michael Edwards • August 19th, 2015 Mike Edwards flies solo this week and shares his thoughts on Phonogram: The Immaterial Girl #1 and Star Wars: Lando # 2.
Unpickleable: Shrub Lessons By Melinda Bardon • August 18th, 2015 “A pro-tip for anyone looking to survive the future apocalypse: learn how to pickle.” Interested in storing your fruits or making delicious drinks? Melinda Bardon has you covered.
Feudal Pakistan By Shahryar Rizvi • August 17th, 2015 Shahryar Rizvi connects the history of past and present Pakistani politics to forging his own dynasty in Crusader Kings II.
The Burnt Offering The Hard-Boiled Heritage of True Detective By Stu Horvath • August 14th, 2015 Think True Detective Season Two is too complicated? Go watch NCIS, then.