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GLITCHED Turns You into a Videogame Character

By Khee Hoon Chan • August 16th, 2016

Fourth wall breaking characters are a dime a dozen, and some use it better than others. GLITCHED knows how it’s done.

What’s in a Name? Everything.

By David Shimomura • August 15th, 2016

“It’s evidence of the casualness of colonialism. I renamed dozens of things before even stopping to think about it.”

Playing With Our Emotions: An Interview with Yvvy

By Megan Condis • August 15th, 2016

Empathy games aren’t going anywhere, and now they’ve made it into the classroom.

Last Week’s Comics 8/10/2016

By David Shimomura, Michael Edwards and Sara Clemens • August 10th, 2016

Last Week’s Comics are here and the crew is ready to talk about Batman #4, Suicide Squad Rebirth #1, and Paper Girls #8.

The Blunt Force of Addiction

By Matthew Byrd • August 9th, 2016

When you’ re addicted, your life becomes a series of cliches.

Furi is Difficulty Done Right

By Matt Sayer • August 8th, 2016

It’s surprisingly difficult to make your game difficult.

Composition Games: An Interview with Dr. Alexis Lothian

By Megan Condis • August 8th, 2016

In a course on Gender, Race, and Digital Media, Dr. Alexis Lothian’s students express themselves by making games.

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