Forms in Light How to Build a Racetrack By Justin Reeve • October 13th, 2022 Adopting a broader view as to what constitutes architecture can be a worthwhile endeavor.
Always Autumn Another Meaning of the Words By Autumn Wright • October 12th, 2022 The alphabetical arrangement of Alaska for Looking brings attention to the nonmaterial components of text as a mode, and to the construction of the novel as a form rather than material object.
Open World Gouranga By Edward Smith • October 11th, 2022 I hate this idea that games have gotten so big they basically replace your life – and tell you you’re not getting the most out of them and doing everything unless you let them replace your life.
Casting Deep Meteo The Fresh and Vertical By Levi Rubeck • October 11th, 2022 Lately Levi’s been picking through Severed Steel, a title still honing in on the parkour and the shooting but sidestepping long set pieces for a series of puzzle rooms and time dilation.
Monty Python’s Cocurricular Mediaeval Reenactment Programme By Stu Horvath and John McGuire • October 10th, 2022 A very serious educational course on the medieval period, not an RPG.
2022 Unwinnable Halloween Video Store Week One: Transgressive Terrors By Team Unwinnable • October 9th, 2022 Welcome to the Spoopy Season!
Another Look End of Zelda By Yussef Cole • October 7th, 2022 Perhaps in Hyrule, which was apparently inspired by the local woodlands of its designer, Shigeru Miyamoto, we could grasp some of that same fantasy, that escape.
Rookie of the Year Living the American Stream By Matt Marrone • October 6th, 2022 America is beautiful – at least at night, without checking social media, as it streams on Netflix.
Made of Lines and Vines Beneath a Village’s Surface By Saniya Ahmed • October 5th, 2022 A distinct style of a building in Outriders led to curiosity, then unexpectedly unraveled a worrisome story that was brewing all along.
Interlinked Acquiring Phantomilian By Phoenix Simms • October 5th, 2022 Games have their own form of communication and language and, in some instances, they include constructed languages, or conlangs, that are foreign to their players too.