Vidar Is a Reminder About the Finitude of Time By Khee Hoon Chan • October 19th, 2017 Modern roleplaying games (RPGs) can be cliché, with some aping the conventions of older games that influenced them.
Cuphead’s Difficulty Undermines its Aesthetic By Sam Desatoff • October 19th, 2017 Cuphead is a game that very much wants you to look at it. Studio HDMR has hand-crafted an absolutely gorgeous adventure that is like nothing else in the gaming landscape.
Last Week’s Comics 10/18/2017 By Ian Gonzales, Sara Clemens and Sal Lucci • October 18th, 2017 Team Unwinnable shares their thoughts on Fighting American # 1, The Wicked + The Divine # 32 and Black Hammer # 13.
Tables for Days By Levi Rubeck • October 17th, 2017 The internet is the cow’s stomach, all us users the swirling sea of bacteria and acids breaking down and reconstituting the itinerant parts of language
Fascination On Death Walks On High Heels By Astrid Budgor • October 16th, 2017 “I can’t help it. It’s a vice.”
Nour: Food Art Made Playable By Alyse Stanley • October 16th, 2017 Nour’s style mimics these Instagramable color motifs in many ways with its sugary soft pastel palette and stark visuals.
Letter From the Editor Unwinnable Monthly – October 2017 By Stu Horvath • October 16th, 2017 The October issue of Unwinnable Monthly is out now! Whatever could be inside?