Commentary Destiny 2: The Big Empty By David Shimomura • December 11th, 2017 Destiny is a world completely devoid of the things that make a world worth playing in.
Giveaway Unwinnable and Octogeddon Closed B8ta Giveaway By Team Unwinnable • December 10th, 2017 Videogame heroes who can dual-wield are pretty rad, right? Well, what about one who OCTO-wields?
Gingy's Corner Mutiny!! is Exceptionally Bad Futanari Pirate Porn By Gingy Gibson • December 8th, 2017 I firmly set the bar of my expectations on the ground and was still disappointed by Mutiny!!
The Board Soul The Board Soul – Focus By Jeremy Signor • December 7th, 2017 Deck building games usually focus on the murky, random world of building up your own deck. Clank shifts that focus to something more tangible and communal.
Pocket Camp: An Exercise in Capitalist Banality By Khee Hoon Chan • December 7th, 2017 And if you’re a bourgeoisie Whale—what videogame companies call their biggest spenders who are willing to drop at least $100 per month on freemium games—well, you’ve exactly the corporate wet dream Nintendo wants to hook in.
The Burnt Offering Stranger Songs By Stu Horvath • December 6th, 2017 With soundtracks, sometimes too much of a good thing can be terrible. Evidence: the in-your-face 80s soundtrack of Stranger Things 2.
Feature Excerpt The Successful Sidescroller By Aron Garst • December 6th, 2017 What makes a successful sidescroller? Aron Garst turns to the developers of Shovel Knight and Runbow to find out.