The Surreal Cognitive Dissonance of Paratopic By Jeremy Signor • April 2nd, 2018 By inverting your expectations, Paratopic becomes a strange exercise in video game surrealism.
Exploits Feature On Canon By Gavin Craig • April 2nd, 2018 If we must have canons, let’s build our own and blow them up every now and then.
Far Cry 5: Taking off the Engagement Blinders By David Shimomura • April 2nd, 2018 That’s the trap of engagement and enthrallment. At 100mph the flaws dissolve in the motion blur.
The McMaster Files What Parts Remain? By Jason McMaster • March 30th, 2018 Life really sucks and hurts most of the time, but if we cut out and manage all the bits that make us feel, what parts remain?
Tomb Raider is a Wonderful Game (and a Terrible Movie) By Gingy Gibson • March 30th, 2018 Movie adaptations of video games are nigh on impossible to get right. Tomb Raider is no exception.
Rookie of the Year Halt and Catch Death By Matt Marrone • March 29th, 2018 I used to believe I was immune to regret. I wore it like a tacky t-shirt. Now I know I have a virtually endless string of regret. Not bad choices, necessarily. Just so much taken for granted.
The Calculated Unease of Paratopic By Sam Desatoff • March 29th, 2018 Paratopic is a disjointed and muddy game that feels like it wants to tell a meaningful story, but stumbles over an inflated sense of inscrutability.