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Simple Words: A Review of Uriel’s Chasm 2

By Riley MacLeod • November 11th, 2015

Riley MacLeod reviews the work of a man that is the antithesis of his own values. The simplest words are nowhere to be found, just bullethell and confusion.

The Josh and Jay Show featuring Rowan Kasier – Episode 123: Buff Your Luck

By Team Unwinnable • November 10th, 2015

Episode 123 of the Josh and Jay Show featuring Rowan Kaiser is recorded in full stereo and before a live studio audience.

The Road to an Android Future goes through the Uncanny Valley

By Charles Singletary • November 9th, 2015

Science Fiction of old oft envisions humans coexisting with androids as does Quantic Dreams recently revealed game Detroit, but Japan may have taken the first step toward that reality with their android actress.

Head to Head: Jem and the Holograms

By Megan Condis • November 9th, 2015

The long-awaited live-action Jem and the Holograms movie was, sadly, a flop. But how does it compare to the source material?

The Burnt Offering

Content is the Opiate of the Masthead

By Stu Horvath • November 6th, 2015

A website that chases advertising dollars with lists and re-writes is the same as a factory that pumps toxic waste into the ecosystem.

Ghouls and Ghosts and Guardians

By James Murff • November 6th, 2015

Sometimes a great game is nothing more than a diversion, a pleasant grind to distract from daily life.

Regression: A Scene from a Career in Decline

By Declan Taggart • November 6th, 2015

Regression is so much like a TV movie. Every time I look at the cinema screen, I’m surprised. I think: Wow. Why’s this TV so big? And how did it get into our living room?

Hacknet Review: The Greatest Representation of Hacking To Date

By Dave Andrews • November 5th, 2015

Realistic network security slicing can be surprisingly engaging and rewarding in Hacknet. Time to punch deck, cowboy.

A Collection of Apocalypses: An Interview with Paul Tremblay

By Stu Horvath • November 5th, 2015

“When horror is done well, I love the sense of awe, of holy-shit-what-is-that…” Stu talks with horror writer Paul Tremblay on his influences, past and future.

The Co-op of Cthulhu

By D.M. Olson • November 5th, 2015

“Arkham Horror could be used as a case study of almost perfectly executed mechanics as narrative.” D.M. Olson dies to Cthulhu in two Lovecraftian board games.

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