This Mortal Coyle Rose By Deirdre Coyle • March 5th, 2019 Just let players bang the robot, Todd Howard.
Exploits Feature You Were Never Really Here By Harry Mackin • March 4th, 2019 Harry Mackin explores the sound design of suffering in You Were Never Really Here.
Spelljammer By Stu Horvath and John McGuire • March 4th, 2019 Vintage RPG sails the stars of Spelljammer.
Revving the Engine Kara Technologies By Stu Horvath • March 1st, 2019 Kara leverages Unreal Engine 4 to provide real time sign language translation for young students.
Her Lie I Tried to Believe By Gingy Gibson • March 1st, 2019 Her Lie I Tried to Believe is a shoddy attempt to portray the paranoia and psychopathy of toxic masculinity as something worthy of human pity.
Feature Excerpt A Legacy of Movement By Khee Hoon Chan • March 1st, 2019 Doom may have defined the first-person shooter, but Mirror’s Edge made it flow.
Representing Disabilities: An Evolution in Gaming By Quin Callahan • March 1st, 2019 We’re finally seeing more people with disabilities in games, but casual representation still pales in comparison to those defined by tragic backstories.