Surrounded by Rent-a-Cops: An AR Story By David Shimomura • July 12th, 2016 Niantic has a history of making people walk like doofuses and attract unwanted attention from cops.
Diary of a 1st-time Interactive Fiction Developer By Declan Taggart • July 11th, 2016 Part four: which is best? The ninja, the pirate or the zombie?
DOOM’s Credits: A Cut Above the Rest By Matt Sayer • July 11th, 2016 DOOM knows hot to keep you glued to your seat, even after the game’s over.
Backlog Compromises By Gavin Craig • July 8th, 2016 Gavin dug out the CRT and PS2 to see what the past’s future was like and is quickly seduced by the dark side.
Rookie of the Year All Things Must Pass By Matt Marrone • July 8th, 2016 Matt is wrestling with letting his beloveds go.
From the Desk of the Editor in Chief By James Fudge and Stu Horvath • July 8th, 2016 James was secretly Stu this month. But Stu made a triumphant return to address the masses.
“I Hope You Get Shot”: A Tale of Swatting By Megan Condis • July 7th, 2016 “In the moments after I received my threat, I was unsure how to proceed. Part of me was absolutely certain that my troll was just that and nothing more” Megan shares her experience with Swatting.
The McMaster Files – Episode 5: Nick Monroe By Team Unwinnable • July 6th, 2016 Jason gets in P.I. mode for the latest episode of The McMaster Files.
Last Week’s Comics 7/7/2016 By David Shimomura and Michael Edwards • July 6th, 2016 Team Unwinnable shares their thoughts on two new number one issues – Cryptocracy and Hillbilly.
Pardon Our Lateness By James Fudge and Stu Horvath • July 1st, 2016 July 1 is a perfect time to release the June issue of Unwinnable Monthly.