We Need a Real Nemesis System By David Shimomura • March 13th, 2017 “What if any game forced you to own up to the potentially thousands of people you may have wronged?”
Artist Spotlight: Alex Bertram-Powell By Stu Horvath • March 8th, 2017 We chat with Alex Betram-Powell about the whys and wherefores of his art.
Breath of the Wild is Great But Inaccessible By David Shimomura • March 6th, 2017 “My dream was for the Switch to blow up the gates to gaming, to be open to as many people as possible. Instead, one of its best launch titles is the gates incarnate.”
List-O-Mania, February 2017 By Team Unwinnable • February 28th, 2017 Winter got your stir crazy? We’ve got plenty of suggestions to distract you.
Here's the Thing Making Peace with Resident Evil 4 By Rob Rich • February 27th, 2017 OK, maybe, just maybe, Resident Evil 4 wasn’t as bad as I thought it was back in 2005.
Can the Switch Pave a Casual Road to the Future? By David Shimomura • February 27th, 2017 The Switch’s ability to be tossed in a bag and played with friends is a balm to a rising tide of games for gamers.
The McMaster Files Zombicide: Black Plague By Jason McMaster • February 23rd, 2017 Tired of zombies? Don’t hold it against Zombicide: Black Plague – there’s way more to it than hordes of the undead.