Two to Tango: Great Two-Player Games By Sam Desatoff • September 23rd, 2016 From Speed but with camels to the love child of Street Fighter and poker, we have the two player table top games you need to know.
Rive: A Clash of Intent and Execution By Matthew Byrd • September 23rd, 2016 Rive is a pupil dilating, breathless shooter that delivers the gratification, but suffers from a lack of identity.
Last Week’s Comics 9/21/2016 By David Shimomura and Michael Edwards • September 21st, 2016 Team Unwinnable reviews this week’s Hellboy and the BPRD 1954: Black Sun # 1 and last week’s All Star Batman # 2.
Become the Early Internet’s Big Brother in Hypnospace Outlaw By Khee Hoon Chan • September 20th, 2016 An ode to the early internet and all the hideous design that came with it.
Culture Starved By Stu Horvath • September 20th, 2016 Stu’s been so busy, he wonders if he’ll ever get back to consuming culture the way he used to.
Agenda: Cloaks and Daggers and Bar Charts By Matt Sayer • September 20th, 2016 Real world domination is less mustache twirling and much more bar graph management.
Revving the Engine: Thunderbird By Stu Horvath • September 19th, 2016 Despite the looming deadlines, Tony Davidson of Innervision Games, maker of Thunderbird, was kind enough to discuss the game with Stu.
BioShock Reskinned, Not Remastered By David Shimomura • September 19th, 2016 What do you call a remaster that doesn’t remaster the original? A reskinning.
Coming Back to Call of Duty By AJ Moser • September 16th, 2016 What it’s like to return to the battlefield after so much time away.
Spilled Ink Tokyo Ghoul: Act a Ghoul By Austin Price • September 15th, 2016 Sui Ishida’s Tokyo Ghoul began with so much promise, it’s even sadder to see it decay into a shuddering, shambling mass.