Documentary Sunday Weiner By Megan Condis • August 2nd, 2017 “Like Huma, the film encourages us to step back and look at politicians like these with ‘a mixture of contempt and sadness.'”
The Tangled Mess that is Dishonored’s Morality By Sarah McGill • August 1st, 2017 There are many instances where the storyline and mechanics fumble the more complicated morality system, but what confuses it the most is the fact that the protagonist is fundamentally a black-and-white character.
Magikarp Jump is the Best of Nintendo Mobile By David Shimomura • August 1st, 2017 And its brilliant. It’s just simple, unintelligent fun with no remorse for itself.
The Meditative Rhythm of Receiver By Khee Hoon Chan • August 1st, 2017 Using firearms in the first-person shooter Receiver is a methodical process.
Whatever Happened to the Startup Sound? – An Excerpt from Unwinnable Monthly 93 By Jordan Oloman • July 31st, 2017 What do Frank Ocean, Lil B, Sonic 06 and Max Coburn have in common? They’ve been seduced by the allure of the system startup sound.
The Burnt Offering The Perils of Realness By Stu Horvath • July 28th, 2017 Forget all that other trash. This is the real deal.
Fascination On Short Night of Glass Dolls By Astrid Budgor • July 28th, 2017 “All our youth must eventually be sacrificed.”
Meeting Diane – An Excerpt from Unwinnable Monthly 93 By Logan Ludwig • July 27th, 2017 With Twin Peaks: The Return, David Lynch and Mark Frost built a machine to confound the expectations of viewers. Diane is that machine’s perfect creation.
The Board Soul Can a Card Game Make You Cry? By Jeremy Signor • July 27th, 2017 We’ve already hashed this tired question out in video games, but can tabletop game mechanics move us in the same way?