Rookie of the Year The 1-Year-Old’s Guide to Gaming By Matt Marrone • November 24th, 2016 “As we track his progress from infancy into full-blown toddlerhood, we’ve seen him come up with some pretty awesome [game] titles.”
Urban Block-Buster By Adam Boffa • November 24th, 2016 “The cities [in Age of Ultron] are largely anonymous, barely named or depicted outside of their purpose as a backdrop for carnage.”
The Burnt Offering The End By Stu Horvath • November 23rd, 2016 “Endings are a kind of freedom. If a story never ends, you’re bound, shackled to it forever.”
Last Week’s Comics 11/23/2016 By David Shimomura and Michael Edwards • November 23rd, 2016 Team Unwinnable reviews Southern Cross #9 and Army of Darkness/Xena Warrior Princess #2.
Maybe Emily Should Stay Away, Too By Matt Sayer • November 21st, 2016 “Emily is not a person but rather a toy to be played with, and in a game that deals with issues of consent and exploitation, this is especially heinous.”
Flavor Text Is The Spice of Videogames By Khee Hoon Chan • November 18th, 2016 Example: the series of adult novels found in the Elder Scrolls games; who could forget the adventures of the titular “The Lusty Argonian Maid”?
Spilled Ink Blood Blockade Battlefront, or “Fight Nights, Blood City” By Austin Price • November 18th, 2016 “What Nightow understands is that New York City is a kind of barely contained chaos bursting with wild energy and implicit violence.”
Last Week’s Comics: Not So Silent Interlude By Ian Gonzales • November 17th, 2016 Unwinnable’s Comics Editor wants to read your comics.
Civilization VI Has the Best Opening. Ever. By David Shimomura • November 17th, 2016 “Sometimes, something as simple as an introduction can remind us that, as a civilization, we’ve come so very far but that we’ve still so much further to go.”
The Cinematography of Horror Games By Matthew Byrd • November 17th, 2016 “The fact that no one clear camera solution exists means that the horror genre serves as a playground for video game cinematography.”