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Revving the Engine – Everspace

By Stu Horvath • September 27th, 2017

Unwinnable talks to the folks behind the roguelike space shooter Everspace. It’s full of stars! And asteroids! And countless other beautiful dangers.

A rich painting of a sort of bacchanal near orgy, a man in a tie and little else having his nipples painted by a thinner man who holds him aloft, a woman shielding his nudity from view. Around him rest similar older white men in states of undress, their colors rich and resplendent. This is the album cover for Veterans of Pleasure.

Aren’t You Glad to Be An American?

By Levi Rubeck • September 26th, 2017

A light shone on the gout-riddled veterans of pleasure above and a tribute to the mad oracles living in a Lovecraftian nightmare of our own making below.

A crew of mechanical heavy dwarves standing in a heroic pose above a title that reads "Deep Rock"

Embark On A Great Dwarven Space Expedition

By Khee Hoon Chan • September 26th, 2017

There aren’t many videogames that allow players to partake in the finest activities of dwarven culture, such as beer chugging, gold mining and fist-fighting

a dark haired Japanese man leans up against a car, a large rock formation cutting like a ribbon across the sky in the background. This is a still from the game Final Fantasy XV.

The Unspoken Glory of Tardiness

By David Shimomura • September 25th, 2017

Coming to things late lets you take it at a pace all your own, a pace dictated by nothing more than how you feel on that day or in that week.

The Burnt Offering

Ghosts

By Stu Horvath • September 25th, 2017

My house is haunted by history.

Gingy's Corner
A dark haired anime-character wearing a red bow tie and a sailor collar, her face mostly concealed by a male anime character who is leaning is as if for a kiss. This is a still from Gaokao.Love.100Days.

Gaokao.Love.100Days is a Frankenstein disaster

By Gingy Gibson • September 25th, 2017

Gaokao.Love.100Days is the first example I have ever encountered of a time-management visual novel with way too much novel.

A shadowed man standing in front of a red door and a violently green floor with grated windows to the right. This is a still from the Suda51 game Killer 7

Killer 7: An Excerpt from Heterotopias Issue 003

By Edward Smith • September 22nd, 2017

“We’re in a tight spot,” says Killer 7’s sardonic, begimpsuited spirit guide, Iwazaru. Appearing in thin air, hanging from the ceiling, or floating serenely above the ground, he commands the physical space.

Unwinnable Monthly Excerpt

Southern Play – An Excerpt from Unwinnable Monthly 95

By Davis Cox • September 22nd, 2017

The American South is a complicated place. The games that come out of the South are no different.

A series of future buildings lit in blues and greens.

Destiny 2 Made Me Love the Grind

By Sam Desatoff • September 21st, 2017

The Grind is a trying time, when patience is tested and loyalty is questioned. I love it.

The Board Soul
A woman looking straight towards the camear with a tree like crown around her face.

The Magic of Commander

By Jeremy Signor • September 21st, 2017

When a game connects with us, we want to inhabit it completely. When a game recognizes this desire, the result is pure magic.

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