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Regular Features

Backlog

Looking at Mario

By Gavin Craig • November 20th, 2017

Mario has always been, and will always be, an empty shell.

Letter from the Editor

Unwinnable Monthly – November 2017

By Stu Horvath • November 15th, 2017

Our November issue hits the virtual newsstand and Stu’s got the the rundown of what’s inside.

An anchor in a starburst with the word "Flinthook"

Saturday Morning Star Rides in Flinthook

By Levi Rubeck • November 14th, 2017

Where Flinthook oozes Saturday morning charm is in the sum of its parts, aesthetic and ludological.

Backlog

The Games I’m Not Playing

By Gavin Craig • November 14th, 2017

You can’t play everything.

Another Look
A purple clad figure with a dice for a head and a pencil thin moustache over top of a gambling board. This is a still from the game Cuphead.

Cuphead and the Racist Spectre of Fleischer Animation

By Yussef Cole • November 10th, 2017

I see a game that’s haunted by ghosts; the specter of black culture, appropriated first by the minstrel set then by the Fleischers, Disney and others.

Feature Excerpt

I, Murderspy – An Excerpt from Unwinnable Monthly 96

By Bill Coberly • November 9th, 2017

Good or bad, the Mass Effect‘s murderspy Commander Shepard is always right.

California Gothic

By Levi Rubeck • November 7th, 2017

Nearly twenty years later, I’m afforded the chance to correct the failings of my youth and catch The Black Heart Procession on tour again

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