Run Like a Girl in Battle Princess Madelyn By Khee Hoon Chan • April 4th, 2017 Ridding the world of evil is no longer just a man’s job, and Princess Madelyn dashes across the screen with ease, slaying the wicked with her spears and magic.
Revving the Engine: Conarium By Stu Horvath • April 3rd, 2017 Stu Horvath chats with Onur Samli of Zoetrope Interactive about their upcoming horror game Conarium and the enduring appeal of H. P. Lovecraft.
Rookie of the Year Shit Show By Matt Marrone • March 31st, 2017 What the opening segment of S-Town, the podcast everyone loves this week, should have told us.
The Thrill of Hopelessness By Chris Cesarano • March 31st, 2017 Rogue One allowed us to revel in the oppressive power of the Empire in a way the original films never had. I wish Halo: ODST had done the same.
List-O-Mania, March 2017 By Team Unwinnable • March 30th, 2017 What’s Team Unwinnable playing, reading and rocking out to in March?
Three Things SteamWorld Heist Does Better Than XCOM By Sam Desatoff • March 30th, 2017 “SteamWorld Heist largely delivers the goods.
In PLAYERUNKNOWN’S BATTLEGROUNDS, Winning is Refreshingly Irrelevant By Matthew Byrd • March 30th, 2017 “BATTLEGROUNDS treats unwinnable scenarios as part of the experience.”
Last Week’s Comics 3/29/2017 By Ian Gonzales, Michael Edwards and Sara Clemens • March 29th, 2017 Team Unwinnable shares their thoughts on this week’s Space Riders: Galaxy of Brutality #1 and Elf Quest: The Final Quest # 19 and last week’s KISS # 6.
Spilled Ink “Yawning at the Void” – Bungo Stray Dogs Vol. 2 By Austin Price • March 29th, 2017 “Even the most generous of audiences is unlikely to find Bungo Stray Dogs willing to return their investment.”
Bang&Blame: GDC 2017 in the Cross Hairs By David Wolinsky and Dee Majek • March 28th, 2017 David went to GDC for the 10th time. Dee’s never been.