Spilled Ink Lax Sabbath – Maria the Virgin Witch By Austin Price • April 5th, 2017 Despite its many flaws, there is something inviting about Maria, something familiar and friendly that captures easy friendships and family chemistry.
Backlog Intimacy & Interpretation By Gavin Craig • April 4th, 2017 Gavin begins and ends The Beginner’s Guide.
Mindset Matters: How I Came To Love Pillars Of Eternity By Matt Sayer • April 4th, 2017 Pillars of Eternity is a good reminder that the experience we want out of a game affects the experience we get out of it.
Run Like a Girl in Battle Princess Madelyn By Khee Hoon Chan • April 4th, 2017 Ridding the world of evil is no longer just a man’s job, and Princess Madelyn dashes across the screen with ease, slaying the wicked with her spears and magic.
Revving the Engine: Conarium By Stu Horvath • April 3rd, 2017 Stu Horvath chats with Onur Samli of Zoetrope Interactive about their upcoming horror game Conarium and the enduring appeal of H. P. Lovecraft.
Rookie of the Year Shit Show By Matt Marrone • March 31st, 2017 What the opening segment of S-Town, the podcast everyone loves this week, should have told us.
The Thrill of Hopelessness By Chris Cesarano • March 31st, 2017 Rogue One allowed us to revel in the oppressive power of the Empire in a way the original films never had. I wish Halo: ODST had done the same.
List-O-Mania, March 2017 By Team Unwinnable • March 30th, 2017 What’s Team Unwinnable playing, reading and rocking out to in March?
Three Things SteamWorld Heist Does Better Than XCOM By Sam Desatoff • March 30th, 2017 “SteamWorld Heist largely delivers the goods.
In PLAYERUNKNOWN’S BATTLEGROUNDS, Winning is Refreshingly Irrelevant By Matthew Byrd • March 30th, 2017 “BATTLEGROUNDS treats unwinnable scenarios as part of the experience.”