Simon and Garfunkel and Kyle from Cupertino By Levi Rubeck • June 27th, 2017 I’m not trying to reinvent rock n roll with these compositions, just add some rhythm to my Hot Snakes rip-off riffs.
List-O-Mania, June 2017 By Team Unwinnable • June 27th, 2017 Summer is here, so we have plenty of music, books and games to recommend for your lazy weekends.
Devolver Digital Has Made E3 Exciting Again By Khee Hoon Chan • June 27th, 2017 Devolver Digital’s presentation was a madcap, hysterical fever dream of satirical excess.
How Many Fetches to Andromeda’s Emotional Core? By David Shimomura • June 26th, 2017 Movie Night is beautiful because it makes good everything good about Mass Effect. In a way, it’s the most Mass Effect mission.
The Why of Dead Horizon – An Excerpt from Unwinnable Monthly 92 By Matthew Ritter • June 26th, 2017 A clash with his grandfather over an old John Wayne western, leaves Matt Ritter struggling for understanding, two decades later.
The Book of Henry is Not So Bad It’s Good By Amanda Hudgins • June 26th, 2017 The Book of Henry is a baffling movie. It’s bizarrely bad, but there’s been some issues with coverage where people are implying that it has transcended to being a good-bad movie.
The Burnt Offering Unpopular Opinions By Stu Horvath • June 23rd, 2017 All my unpopular opinions, gathered in one convenient place.
Separate Invisibilities – An Excerpt from Unwinnable Monthly 92 By Yussef Cole • June 23rd, 2017 Invisibility is impossible when you’re black.
Dungeon Master: In Defense of Railroading By Sam Desatoff • June 22nd, 2017 Railroading can take freedom away from the players, but it can also be a valuable tool for a newer Dungeon Master such as myself.
Horror’s Nostalgic Heart By Stu Horvath • June 21st, 2017 Nerdy City’s new storytelling horror RPG Rememorex is fueled by 80s nostalgia.